Project Evaluation
This brief was done in collaboration with Megan
Dobbyn from BA Illustration at Leeds Arts University and was produced over a
few months running alongside other projects we were doing. Meg is a friend so
we already knew each other which made collaborating easier and I knew I could
trust her. We worked well as a team with both of us having similar work ethics
and we could rely on one another to work independently. We regularly met up
with at least one timetabled meeting a week and informal chats in-between.
The subject matter of the campaign which
related to museums, galleries and historic houses was what drew me to the
collaboration as I have an interest in Arts and Heritage.
Initially I found it difficult coming up with
ideas for the project as I had to consider ways in which both our work would
come together to create something effective. This made me have to approach
ideas in a way that I wouldn't necessarily within my own work, for example
purely Graphic Design ideas had to be adapted or disregarded.
Although I had lots of ideas at the beginning
of the project sometimes, they did not always make sense to Meg and I felt I
wasn't doing my ideas justice. I found it especially useful to develop initial
ideas into mock ups so that she could visually see how things would look and
how her work would fit within the ideas, with this approach helping me overcome
this problem.
When choosing a concept to go with we both had
favourites. I was conscious I didn't want to just be in charge of layout and
type and that I wanted to produce a physical element within the design.
Combining the two ideas that we liked allowed both of our interests to come
together so that we would both get something out of the project.
Although the deliverables were digital, we
managed to bring a physical element into the production of the designs.
In terms of designing within the project I particularly enjoyed making the
papercut designs for the backgrounds. The use of one material layered up
created an interesting 3D effect which I hadn't worked with before and one
which we managed to capture within the images.
At the start of the project Meg had said that
she had wanted to develop her animating skills, so we directed the outcomes
towards this. We severely underestimated how difficult, what seemed to be such
a simple concept, would be to animate.
I organised for a photography student to take
pictures of the papercut designs, however they had to cancel on the day that we
were due to take the photographs because of other projects. This meant I had to
take photographs of all designs myself. I found it difficult to capture the
colours of the papers used within the designs even with studio lighting, which
wasn't ideal. If we had the photographer potentially, we would have been able
to get the right colour quality within camera rather than having to do so much
post editing in Photoshop.
Potentially the project went on for longer than
we both expected. Meg set a deadline at the end of the project so that we could
intensively work on it to get it finished. I found this quite difficult as
there was still quite a lot still to do and I didn't want to rush the final
thing, however it was a good thing because it forced us to get the project done
and we were both happy with the outcomes. It also highlighted the fact that not
everything needs to be perfect and that little details are often overlooked by
people who are looking at a design for the first time.
Although I was happy with the final outcomes
and I thought we produced some strong work I found that I don't really have an
interest in creating purely digital outcomes / campaigns but did enjoy the
craft element of the paper design backgrounds
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